Thursday, November 19, 2009

Background Processes is Now Available on iTunes


BUT -- the tracks aren't in the right order for some reason. I'll get it sorted out, but for now if you want to download from iTunes here is the correct song order:

1. Proper Form
2. Telespel
3. Kibodo
4. Save Room
5. Saline Solution
6. Kompyutagemu
7. Soshiki
8. Cubicle
9. Hirakimus
10. You're Not Naive
11. TX-0
12. For Refined Adults
13. Happy Every Day
14. Record Our Enjoyments
15. Racing
16. She Cares Too Much
17. I'm Out of My Mind with Loneliness
18. Hotondo
19. Make Sure You Go Under
20. Special Fear
21. It Comes in Waves
22. Hikoki
23. More Strongly Hold Me
24. Kanashi
25. Ending


Also, CD Baby sold out of the disc right away (thanks everyone!) but I'll be back in stock in a couple days.

I could really use reviews on both CD Baby and iTunes, so if you picked up a copy please leave a few thoughts.

Thanks so much for your support,
daemon

Monday, November 16, 2009

New Album "Background Processes" Now Available!

Greetings, good people. It is with great pleasure that I can finally announce the release of my latest album, Background Processes. Instead of a Monster-0 release, this is a side project simply named “daemon.” Six years in the making, Background Processes is a collection of 25 songs I’ve been writing since 2003. It’s pretty different from the pop/rock stuff I produce as Monster-0. Instead, daemon is all relaxed, instrumental electronica with retro synths and lo-fi drum machines that should make you feel all warm and fuzzy. Some of these songs were commissioned for various theatre productions over the years; others haven’t been heard at all until now. All tracks were recorded in my bedrooms of Chicago and San Francisco.


'Daemon

Background Processes is 25 songs long for $10. Many of the tracks are rather short and I think the album works best as one piece to be listened to from start to finish. It’s now available as a CD and a digital download from CD Baby. CD Baby will feed it out to all other digital distribution platforms like iTunes, Amazon, Rhapsody, and eMusic, but that usually takes two to three weeks. The CD includes some very nice artwork created by my good friend David Adams.


You can find the new record right here: http://www.cdbaby.com/cd/DaemonHatfield

Thanks a lot and I hope you’ll check it out.

Word,

daemon

Wednesday, October 28, 2009

Monster-0 Presents: Daemon



i am pleased to announce my next release, although it isn't a Monster-0 record. i've collected many of the instrumental electronica tracks i've recorded over the years onto one album, which i'm releasing under the name "daemon." the album is called Background Processes and it is 25 songs long.

this release has been a long time coming and i'm pretty proud of it. some of these tracks date back to 2003 and they all were recorded in my bedrooms in Chicago and San Francisco. it's a pretty mellow record full of melodic electronica, '80s synths, and lo-fi drum machines. a lot of the songs are fairly short, in the two minute range. it's meant to be taken as a whole and this will definitely be a case where it's more economical to get the full album rather than singles. it's $10 for 25 songs.

a few examples of when you might want to listen to Background Processes:
  • while making breakfast on a Sunday morning
  • while driving late at night
  • while writing a love letter to your crush
  • while tinkering with your time machine in the garage
  • while playing Magic: The Gathering
my good friend David Adams created the design. it turned out great.

here is the opening song on the album, called "Proper Form":


Proper Form by monster-0

you can listen to 10 songs from the album over at my new MySpace page (sorry, i know MySpace hasn't been cool for 20 years, but every musician has to have one...).

Background Processes will be out in November. i hope you'll check it out.

Sunday, August 16, 2009

Link to Commentary Track is Fixed

it seems there are a bunch of new Monster-0 fans around recently, so i wanted to make sure you knew about the free commentary track for my second album, Don't Worry About the World. it's just me and Ryan Geddes talking about recording and being the lovable goofballs we are. i didn't realize it, but the link was apparently broken for a bit. it's fixed now.

Thursday, August 13, 2009

"Don't Worry About the World" On Sale for Limited Time


my latest album, Don't Worry About the World, is now on sale through the weekend over at CD Baby. it's now 30% off, making it a mere $7 for 11 songs. that goes for both the physical CD and the digital download.

you can find it here.

please to enjoy.

Saturday, July 25, 2009

Max Fun Times


so i've written the music for my first videogame. clarification: i didn't make the game, i just provided the music and sound effects. it was a lot of fun, and definitely something i want to do more of in the future.

the game is called Max Fun Times, and it's a drinking game available now on Xbox Live Indie Games. it was developed by Claymerikorp, a shadowy new developer that not much is known about. the team contacted me via carrier pigeon because they needed the hot beats, and hot beats are my trade.

it's a fairly standard drinking game where you spin a wheel and have to do whatever the tiles tell you to do. the object is to get panda and, hopefully, land on the very special "Max Fun Times" tile. but the really cool aspect of the game is you can edit the tiles to say whatever you want. invite every girl you know over to your place, and change all the tiles to read "every girl in the room has to make out." the power is in your hands.

since this is a party game i tried to create a party atmosphere with a mix of hip-hop and electro tracks. here's what you hear at the title screen:

and here are the background beats you hear during a game:

when you achieve "Max Fun Times," you're gonna want to get up and dance. so i created a little breakdance tune that plays whenever you land on this ultimate tile:

i also made all the incidental sound effects you hear in the game.

so Max Fun Times is now available on Xbox Live for 200 Points, the lowest amount a developer can charge for their game (at least it was the lowest amount when the game was submitted for approval). Claymerikorp would have preferred to release the game for free, but Microsoft has to put food on its table, you know? check out the game and let me know what you think.

Sunday, July 12, 2009

New Song Didn't Pass the Girlfriend Test

i don't update this blog often enough. i'm going to try and change that by posting regular updates on what i'm working on, whether it's good or bad. today i'm sharing a recent failure of mine. sometimes you write a song, and after it's all recorded you sit back and listen to it and think, "wow, this sucks." this is one of those songs.

so the other day the idea for this track popped into my head while i was riding home from work on my scooter. the main melody came to me and kept repeating in my head. for some reason or another i thought it would be fun to make the song all about my favorite bands. if you are my Facebook friend, you may have seen my status update about working on this song. i suppose i thought it would be a good way to connect with listeners. if just one of these bands happened to also be a favorite of yours, maybe our bond would strengthen.

so i recorded the song as soon as i arrived home. didn't take too long -- a couple hours in all. the lyrics are nothing more than a list of my favorite bands, and the chorus merely repeats "these are a few of my favorite bands." easy, right? i tried to make it a light hearted, fun pop/rock song in the style of The Dandy Warhols, which i've been listening to a lot of lately.

but when i listened to the finished product, it didn't move me. sometimes i feel too close to a song to know if it's any good and seek a second opinion. so i played it for my girlfriend. "meh," she said. it is not a good sign when even your girlfriend doesn't like your song. turns out a list of my favorite bands does not necessarily make a compelling listen. she thought the melody was catchy, but needed a little more effort in the lyrical content.

so here is the song as it stands right now:



here's what i think went right:
- i've got a catchy melody and a solid chorus
- i like the crunchy, buzzy guitar tone
- i like the bridge that occurs at 1:52 (although i need to do more with it)
- i like the "whoo hoos!"

here's what went wrong:
- lyrics don't cut it
- guitar solo is weak sauce
- guitar part is inconsistent
- drums could use more personality

so there you have it. i'll probably scrap the vocals and write something with a little substance, then figure out exactly what the guitar should be doing. if i get another decent version going i'll post the update.

daemon